A small studio.
A personal approach.
I’m Simon, the person behind Amalgyte. I bring together design and development to turn ideas into games, websites, and applications.
It starts with curiosity: a mechanic that makes you smile, a better way to tell a story, or a task that should be easier. Then comes the work of making it feel right.
BlameTheButton is the first Amalgyte game for Apple iOS and Android. It’s also a good introduction to the studio: a simple idea, a playful personality, and plenty of attention to the experience.
From the idea to the details.
Working with an independent studio means a direct conversation with the person building the work. If you have a project in mind, I’d like to hear what you’re trying to make possible.
Simon Johnson trading as Amalgyte.
amalgyte